Mount And Blade Co Op
I would actually be able to get my friends to play! This could actually be implemented rather easily (from a pseudo-code kind of perspective.)Think back to the older RTS games where LAN multiplayer was used with a host starting the game, and at any point the host could stop the game, save it all to a file, and either continue or everyone could pick it right back up some other time by having that host reload the saved game. Something as simple as that (over the internet, though) would make M&B2 absolutely amazing. Star wars battlefront 2 2005 download. If everything is real-time then the world map will be SUBSTANTIALLY slower.
A largescale battle between two lords in M&B take about 10-30 seconds in worldmap view, yet in battle view it'd take probably 10-30 minutes.So something like 50-100x slower world map both in terms of conflict and in movement would be required for real-time. No more going from town A to town B in 10 seconds, it would take 10 minutes now.That's why it's a huge compromise to grant real-time into M&B2, because it would suddenly make the game a lot slower. Slow enough to be detrimental to the game (because the downtimes would be huge).One way to somewhat remedy this in multiplayer is to add a function where if both players in a co-op are on worldmap view, then something can be toggled for time to pass at 50x the real-time rate.
Mount And Blade Co-op Mod
Mount and Blade II: Bannerlord is an ambitious game. In development for the past few years, the game is the first full on sequel to the previous title which saw numerous expansions over the years. The series is famous for it's open world, sandbox style gameplay combined with an incredibly satisfying combat mechanic.Bannerlord looks to build on the foundation of its predecessor but ups the ante with a detailed economic system, siege combat, crafting and more. The one thing though we weren't sure the game would have would be multiplayer.
Mount And Blade Bannerlord Co Op
In a recent developer blog, we get our first details.Will the game have co-op?Adding co-op functionality to Bannerlord would increase the complexity and development time of the project considerably and therefore it will not be included in the release. We can hopefully add it as a DLC after release. We think the only viable way to support this is to make a single party co-op where additional players can join the main player’s battles but cannot venture into the campaign map on their own.So it sounds like there's already been some consideration of not only the type of cooperative play, but how it would be implemented. While not confirmation, it's easy to get excited for this sort of fun with pals.