Age Of Empires 2 Towers
CheatsCHEESE STEAK JIMMY'S - 1000 FoodROBIN HOOD - 1000 GoldROCK ON - 1000 StoneLUMBERJACK - 1000 WoodNATURAL WONDERS - Control nature (lose control of men)RESIGN - Defeat yourselfBLACK DEATH - Destroy all the enemiesWIMPYWIMPYWIMPY - Destroy yourselfFURIOUS THE MONKEY BOY - Get a Furious Monkey BoyHOW DO YOU TURN THIS ON - Gives a 'cobra' carTO SMITHEREENS - Gives a saboteurI LOVE THE MONKEY HEAD - Gives a VDMLAEGIS - Immediate BuildingTORPEDOx - Kills opponent xPOLO - Remove ShadowMARCO - Reveal MapWOOF WOOF - Turns birds into super dogs. Super WallThis is hardly a cheat, more of a cheap win. Note that this takes lots of time and stone to do. Go to a corner in the map and build your desired town. Then build your walls w. Only castles.
They are nearly impossible to destroy when they are used like that. I always just build a square mass of castles and its all over. Just make sure you have workers to repair them. And if you have enough stone, simply built a single wall in front of the castle wall and then your castles are safe for a while. To get all the stone, use the code rock on.
Hit enter, then type rock on. Highlight it, copy it, hit enter, hit enter again, and hit ctrl+v. Use as needed. The castle wall takes lots of time, but it is foolproof.
Just remember to build that single wall, and i would put archers in the castles to give better attack. Finally, build things that can destroy battering rams and catapults and you cant get touched.
Kill King Easy in RegicideTO DO THIS PUT DIFFICULTY ON TO VERY EASY/EASY. AT START OF GAME BUILD A MARKET. YOUR OPPONENT SHOULD NOW CHANGE HIS STANCE TO NEUTRAL AND WILL ASK YOU TO SEND HIM 200 EACH OF WOOD FOOD GOLD AND STONE SOMETIMES JUST 200 OF ONE THING! SEND HIM HIS AMOUNT OF GOODS. WHEN HE SAYS LET US BE FRIENDS HENCEFORTH. CHANGE YOUR STANCE TO ALLY.
BUILD A MASSIVE ARMY. BUILD BOMBARD TOWERS ALL ROUND HIS AND HIS CASTLE AND TOWN CENTRE.
BUILD A FORTIFIED WALL ROUND HIS CASTLE AS WELLS AS BOMBARD TOWERS. SEND YOUR ARMY INTO HIS BASE. SWITCH YOU STANCE TO ENEMY. WHEN THE CASTLE HAS FALLEN BECAUSE OF BOMBARD TOWERS THE KING WON'T ESCAPE DUE TO THE FACT THAT HE IS SUCH BEHIND A WALL! JUST LET BOMBARD TOWERS FINISH HIM IF THEY CAN REACH IF NOT USE TREBUCHETS AND MANGONELS. More Bases AdvantageTo have a better chance of winning, build more than one base. Enlarge the base you start out with, making it completely fortified with at least two castles.
Then, send a scout cavalry, or some other fast moving unit, to the opposite side of the map from your base. After you have checked the area and confirmed that it is safe, send a villager to build a castle at that location and fortify that base. This is very helpful if your enemy knows where one of your bases are located, especially during online play.Gaming deals, prizes and latest news.
‘Tis good to be the king.Capitalizing on the resounding success that was, Ensemble Studios scrambled to create a sequel that was worthy of its predecessor. Three years in the making and one year late of its scheduled release, Age of Empires 2 is every bit of a great sequel as it is a terrific game in its own right.Just about every facet of Age of Kings has been improved from its predecessor, starting with the graphics and ending with the AI and interface.
Yet in the greater scheme of things, it’s still the same game. You’re still tasked with finding a proper balance between gathering resources, advancing your technology and reigning bloody terror upon your enemies. A New Age Dawns. The graphics are noticeably improved.Age of Kings is a chronological continuation of Age of Empires and its expansion, The Rise of Rome.
The thing that sets the original as well as Age of Kings apart from other RTS games is the large number of technologies available to research combined with the fact that your empire moves through four distinct historical ages: the Dark Ages, the Feudal Age, the Castle Age, and the Imperial Age. Advancing to a new age opens up new buildings and technologies for your empire. Basically, it’s about as close to real-time Civilization as anyone has gotten, and the game’s full of options as a result.Age of Empires II has on offer an impressive collection of fourteen playable civilizations from around the world. These civilizations aren’t drastically different, but they do offer subtle strategic variations for the shrewd player to exploit.
Age Of Empires 2 Bombard Towers
The vikings, for instance, gain a tremendous bonus out of sea combat, and hence will be more efficient on coastal rather than desert maps. The French are famous for their cavalry charges while the barbaric Goths, known for their reliance on mass numbers to overwhelm, can fork out units faster and cheaper than most. Besides benefiting from special bonuses, cultures also posses their own special unit. The Britons have their famous Longbowmen, the Japanese command Samurai while the Persians have powerful War Elephants, to name a few.Just as there is no real dominant civilization, there are no dominant units.
The Teutonic Knights are very strong, but slow, which makes them easy prey for cavalry archers. The Mongol Mangudai (unique cavalry archers) are deadly to all infantry, but cannot hold up against foot archers or light cavalry.
The Persian War Elephants are hard to kill and receive a bonus when attacking buildings, but they are very expensive and weak against cheap spearmen. Every unit, even the most expensive ones, have at least one critical weakness that you can exploit.
Rushes are also not as efficient in Age of Kings, or at least not in the buildings phase of earlier ages. You can only train basic militia in the Dark Ages, and they are not very strong, nor are resources easily accessible for players to pour everything into a large, disposable raiding party. Also, you can garrison your almost-defenseless villagers in the town center where they can usually make short work of a Dark Age raid.
In the Feudal and Castle Ages, the civilizations have access to towers, walls, and castles that make it possible to set up strong defenses.In the Imperial Age, your attack options open up and you get access to powerful siege engines, including the trebuchet, which can reduce a building to rubble very quickly but is virtually worthless against anything that isn’t stationary. In the long run, players who dig into their home town and stay there will find themselves running dry on resources by the Imperial Age. This is a good a time as any to go on the offensive.Although the game really shines in multiplayer, there are also four campaigns (plus a tutorial) set around historical figures that loosely follow the major campaigns of those figures. Joan of Arc starts out a peasant girl who must raise an army and drive the British from France. Ghengis Khan must unite the various Mongol tribes into a single army before setting out on his conquests.
The Saracen king, Saladin, has to bring the other Middle Eastern kingdoms into line before driving the Crusaders from the Holy Land. Finally, Frederick Barbarosa sets out to rebuild the Holy Roman Empire in the image of Charlemagne. You play both past and new missions from the campaign screen.A small Mongol village.The French and their extravagent Gothic cathedral.The Ordeal of CommandOne complaint you could throw at the original Age of Empires had nothing to do with the game itself, but with the advertising that showed armies arrayed in formation preparing to do battle. Unfortunately, Age of Empires, like many other RTS games, didn’t have the benefit of formations.Age of Kings answers that complaint somewhat at least. When you grab a bunch of infantry and move them, they fall into a line for short moves or a column for long ones.
If you grab different types of units like infantry, archers, and siege engines, they will fall into a logical formation with the most heavily armored units towards the front, ranged units next, and siege engines nestled in the rear. It looks all very nice and organized during long marches, but the formation option has limited tactical value when swords and shields start clashing.
Huge orderly armies quickly disband and work as individual units, and battles (especially large ones) once again degenerate into confusing click fests. Soldiers have short attention spans, so you must always shuffle control groups and constantly assign new targets just to keep your troops focused.
The unit AI is overall improved from the first game, but is still a hassle to lead organized raids with.Rally points are a positive addition over Age of Empires. Any structures that can build or garrison units can have a gather point set for them.
Any unit created by that building will automatically head for the gather point, and if it is inside a building that the unit can enter, it will automatically garrison. The town center can set gather points on resources and newly created villagers will automatically start collecting that resource when created. This has since become one of the “must-have” features for all real-time strategy games.While the interface allows for far better control of your armies, the AI is still the only major problem with the game.
Never mind the behavior of your computer-controlled enemies, which are otherwise tolerable if a bit weird (eg: suicidal lone knights attacking Castles). The real issue here is when you command your own men who have a single-minded focus to kill whatever they see first. Leading large-scale raids into enemy towns is extremely frustrating because your army tends to split up and attack nearby buildings with complete abandon, ignoring more urgent threats. This entails that you babysit your army so they attack enemy soldiers first and buildings second, continually applying corrections as you go. Let them loose and it’s absolute mayhem with no hope of victory. Throw in a few catapults (which inexplicably inflict friendly splash damage) and you’re guaranteed to have a bad day.The chaotic AI is only partly addressed by changing the unit behavior of the selected unit from ‘aggressive’ (default) to ‘defensive’, which makes them a little more manageable. Other options will turn your units completely inert, which in itself can have specific uses.
For one thing, your catapults won’t launch boulders everywhere haphazardly, always killing your own men in the process. But there’s still no way of making soldiers ignore buildings and focus on just attacking other troops, and, when necessary, hostile Towers and Castles.The less-than-ideal AI and extremely drawn out campaign missions are the only things keeping AoE 2 from a five-star rating, but it stands tall regardless. It looks great, is very well balanced, and is easy to get absorbed in. The game has more strategy and fewer mouse gymnastics than the average RTS game from the same period, and while it’s probably not the best RTS game ever made, it does offer some undeniable fun.System Requirements: Pentium 166 Mhz, 32 MB RAM, Win 95/98/NT4/2000.
Christ, fine, lets look at it –so 3 out of 61 apps found 3 alleged viruses. With that much of a consensus, and with more mainstream programs like Avast, Avira, ESET, McAfee and Norton finding NOTHING, you’d think it was a false positive, but lets look at each one individually anyway.Trojan.DR.Agent!e/ej0muYyKs – googled it, it says it’s a ‘generic detection name for trojans’. Programar pic con arduino. Ok, so that’s a useless descriptor, no idea what I’m supposed to be looking for. You’d think every other AV software would have found it.Next: TrojanDownloader:Win32/Genome.- googled it, “a trojan that silently downloads and installs other programs without consent.” Well I had this AoE 2 installed on 2 laptops and that didn’t happen.And the final one Trojan.DR.Agent!e/ej0muYyKs – “adds pop up banners randomly when browsing online.” That didn’t happen to me either. Hence, I can’t find any reason to believe this is a legit alert.
I’ll remove it because i’m tired of this, but you’re dead wrong. This is a legit installer which i had for years and had encountered zero problems.
Age Of Empires 2 Hd Towers
Also, one small detaildid you notice 3 out of 61 apps found 3 alleged viruses. With that much of a consensus, and with more mainstream programs like Avast, Avira, ESET, McAfee and Norton finding NOTHING, you’d think it was a false positive????? Instead you have frigging Rising AV? I google searched the detected viruses and it’s either useless generic shit, or things that I have never experienced when I had the game installed (having other programs installed without my consent – the installer doesn’t do this). My guess is because it’s a third party installer, those two AV get uppity while the others don’t care. Anyway, i’m uploading another copy so i won’t hear people complain anymoreend of spergery.